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N64 Gaming Podcast Episode 26

In this episode I interview Ian Martin.  He has created a game called Platfinity and his story is very inspiring.  You will hear some great tips about getting started making, and how to get your name out there.  Make sure to check out his game and get involved with his Facebook group for developers.

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Intro Music by On Being Human – http://www.onbeinghumanmusic.com

The links from the show.

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If you’re wanting to get a job in games, I recommend reading: 
Video Game Careers Paperback – April 28, 2008
by Alice Rush (Author), David Hodgson (Author) Bryan Stratton (Author)
http://www.amazon.com/Video-Game-Careers-Alice-Rush/dp/0761557059

For indies I recommend Pixel Prospector:
http://www.pixelprospector.com/

Platfinity was built in BlitzMax, and I’ll be moving to Monkey-X in the future:
http://www.blitzbasic.com/Products/_index_.php
http://www.monkey-x.com/Monkey/overview.php

For the game:
www.Platfinity.com

All of my past work is on:
www.Retrolutionary.com

I’m also the admin of the Facebook Group PC Game Developers
http://www.facebook.com/groups/PCGameDevelopers/

You can follow me on Twitter @IanMartin273
http://twitter.com/IanMartin273

You can buy Platfinity right now on itch io:
http://ianmartin.itch.io/platfinity

Platfinity on Greenlight:  
http://steamcommunity.com/sharedfiles/filedetails/?id=326903625
Podcast-art

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